As I discovered in the previous episode of No Trace, making Corvo’s assassinations look like accidents isn’t exactly a noble endeavor. I’ve fed innocent people to rats in order to cover my tracks, and in this week’s episode I’ll put innocent people – and fish – to the blade if it’ll help me build a more convincing lie. I am not especially proud of myself. Nor am I especially good at staging a staircase slip-up. I’ll let you figure that out for yourself.
In episode two, I take on the Pendleton twins in the Golden Cat bath house, and finally figure out how to make Corvo talk. There will be vomit. I will have trouble with a locker door. I will make a certain amount of use of stock sound effects and circus music. Needless to say, there will be spoilers.
If you’re new to the series, start here. If you’ve finished the game, you can also give our Dishonored podcast special a listen for more of our thoughts. Check back next week for episode three.
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