Playing
 Dustforce whisks me away to some of my fondest and most formative 
gaming memories, when every ounce of my being was devoted to full 
completion of Donkey Kong Country 2 on my dingy Super Nintendo. Today, 
I’m grown up and paying off bills, but the elements that make a great 
platformer are pretty much the same. Sublime music, well thought-out 
controls, gorgeous graphics, and accessibility that scales into supreme 
difficulty—Dustforce possesses all these traits in glorious abundance.
As a member of the titular team of spry sweepers (which includes a 
vacuum-wielding geezer and a triple-jumping lass with feather-duster 
pom-poms), you’re charged with  banishing colorful dust and debris in 
over 50 levels. Dirty floors will be spotless once you’ve swept past 
them, but elsewhere, grime will require a more aggressive approach with a
 quick smack from your broom. The scattered soot pays off in two ways: 
cleaning every smidgen of dust in a full combo awards you with a 
flawless S ranking for the level’s Completion and Finesse ratings. But 
while you’re still learning the optimal path for traversing the 
elaborate stages, the dust-, leaf-, trash-, and ooze-covered surfaces 
act as a guide for how to tackle each jump and wall-run.
Jumping janitors
At first glance, most players will immediately associate the nimble maneuvering of Dustforce with the brutal-yet-lovable Super Meat Boy—but they’re actually opposite sides of the same “blissful platforming” coin. Instead of SMB’s anxious intensity, frantic music, and merciless difficulty, Dustforce takes a more calm, almost meditative approach (backed up by soothing, ethereal background music that mitigates frustrating death streaks). Fluid animations and beautifully stylized character designs also contribute to the zen of janitorial service.
At first glance, most players will immediately associate the nimble maneuvering of Dustforce with the brutal-yet-lovable Super Meat Boy—but they’re actually opposite sides of the same “blissful platforming” coin. Instead of SMB’s anxious intensity, frantic music, and merciless difficulty, Dustforce takes a more calm, almost meditative approach (backed up by soothing, ethereal background music that mitigates frustrating death streaks). Fluid animations and beautifully stylized character designs also contribute to the zen of janitorial service.
You’ve also got more movement options at your disposal than typical 
running and jumping—mid-air dashing and downhill acceleration are 
crucial to clocking the fastest times. Coming to grips with the controls
 is initially daunting—but master them, and you’ll feel at one with your
 custodian of choice.
Each level has plenty of checkpoints, and at first, you don’t need 
perfect execution to advance, which goes a long way toward cushioning 
the effort some levels take to master. But to unlock later stages in the
 entirely non-linear hub world, you’ll need to ace some runs for keys. 
Faultless play can be a bear to pull off, but by the time you reach the 
most demanding stages, Dustforce will have given you plenty of training.
 And the hub world is a stage all unto itself, letting you freely 
explore and discover craftily-hidden doorways—provided you’re adept 
enough to reach them.
Pro gamers can mop the floor with the competition via the online 
leaderboards, with replays for every entry to see who’s got the swiftest
 Swiffer. There’s also plenty of fun to be had in the local multiplayer 
(provided you’ve got three buddies nearby)—you get the chance to spread 
the filth instead of sweep it in chaotic, Smash Bros-esque romps.
Once you’ve traversed enough levels and embedded yourself in the rich
 atmosphere of Dustforce, you’ll appreciate how it distinguishes itself 
from equally brilliant platformers like Braid and Limbo: rather than 
putting a new spin on sidescrolling, it spit-shines the core mechanics 
to near-perfection. The payoff: an exhilarating sense of kinetic 
agility. 
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