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Wednesday, 16 October 2013

Following the tradition of most fighting game ports, NetherRealm Studios‘ clash of DC heroes and villains will enter the PC arena a few months after the initial brawl of its console brethren in the form of the Injustice: Gods Among Us Ultimate Edition on November 12. As you’d expect, the Ultimate Edition includes the base game along with all the previously-released DLC, which includes the characters Batgirl, Martian Manhunter, General Zod, Lobo, Zatanna, and a re-imagined Scorpion from Mortal Kombat. The DLC also includes over 40 new costumes and 60 S.T.A.R. Labs missions. Americans (or those who ship themselves an American copy) also get the game soundtrack. The Ultimate Edition comes out on November 12 in North America and Europe for $50/£30, and other territories “beginning November 29” with High Voltage Software at the helm rather than NetherRealm. I’m usually weary of ports not developed in house, but considering High Voltage ported the PC version of Mortal Kombat: Komplete Edition, I’m not overly concerned.


President of Worldwide Studios for Sony Computer Entetainment Shuhei Yoshida has confirmed over Twitter that the “basic functions” of the PS4’s DualShock 4 will be compatible on Windows PCs without the need for additional drivers.
When asked whether Sony planned to release PC compatibility drivers for the DualShock 4, Yoshida tweeted back “the analog sticks and buttons will work just fine” and the “basic functions” of the controller will work by default. Of course, Yoshida remained vague about what those “basic functions” actually were.


The folks at Joystiq noted that most third-party controllers use the XInput API, which sort of tricks your computer into thinking that controller is actually an Xbox 360 controller. It’s worth mentioning that the DualShock 3 controller doesn’t have XInput, and requires additional software, tweaks, and quite possibly headaches to properly run on a PC.
When asked if games would automatically recognize a DualShock 4 as a DualShock 4, Yoshida tersely said to wait for a field report after the PS4 launch. There are plenty of other questions out there regarding the DS4’s touchpad and motion controls, though I’d be perfectly content if games just recognized the controller’s buttons and joysticks. Here’s hoping that’s the case come November.

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